License
Learn more about the Shadcn UI Blocks licensing model. Have a question? Get in touch and we'll help you out.
What you buy
Shadcn UI Blocks grants you an ongoing, nonexclusive license to use the Products your plan or purchase covers. Access comes in three forms:
- Free. An account with no plan installs every free Collection and the community curation, browses every premium block, and tries the tooling.
- Pro and Team. A subscription, quarterly or yearly, that unlocks every Collection, unlimited Designer files, MCP on the whole catalog and the Open Graph image templates. Pro covers one person. Team covers every seat on a team, each with a login of their own.
- Templates. A one time purchase, outside any plan, that covers one template and the updates we release for it.
In every case the license grants permission to one individual (the Licensee) per seat to access and use the Products their plan or purchase covers. Compare the options on the pricing page.
What a plan covers
A plan covers the catalog as it grows: every Collection available today and every block we add while you are subscribed, at no extra cost. Templates sit outside every plan and are bought on their own.
When a plan ends, everything you downloaded or shipped while subscribed stays licensed for those projects. You stop receiving new blocks and updates at the end of the period you paid for, and the account returns to the free plan with its files and lists kept.
A Collection, Basic, Pro or All Access bought before plans existed keeps the access and lifetime updates it was sold with. A one time Basic, Pro or All Access purchase is treated as Pro, and its team version as Team, for as long as the account exists. A Collection bought on its own covers that Collection.
Your rights
You can:
- Use the Products your plan or purchase covers to create unlimited End Products.
- Modify the Products to create derivative blocks and components. Those derivatives are subject to this license.
- Use the Products to create unlimited End Products for unlimited Clients.
- Use the Products to create End Products where the End Product is sold to End Users.
- Use the Products to create End Products that are open source and freely available to End Users.
You cannot:
- Use the Products to create End Products that are designed to allow an End User to build their own End Products using the Products or derivatives of the Products.
- Redistribute the Products or derivatives of the Products separately from an End Product, neither in code nor as design assets.
- Share your access to the Products with any other individuals.
- Use the Products to produce anything that may be deemed by Shadcn UI Blocks, in their sole and absolute discretion, to be competitive or in conflict with the business of Shadcn UI Blocks.
Example usage
Examples of usage allowed by the license:
- Creating a personal website by yourself.
- Creating a website or web application for a client that will be owned by that client.
- Creating a commercial SaaS application (like an invoicing app for example) where end users have to pay a fee to use the application.
- Creating a commercial self hosted web application that is sold to end users for a one time fee.
- Creating a web application where the primary purpose is clearly not to simply redistribute the blocks (like a conference organization app that uses the blocks for its UI for example) that is free and open source, where the source code is publicly available.
Examples of usage not allowed by the license:
- Creating a repository of your favorite Shadcn UI Blocks blocks or components (or derivatives based on Shadcn UI Blocks blocks or components) and publishing it publicly.
- Creating a UI library using Shadcn UI Blocks blocks and making it available either for sale or for free.
- Converting a Shadcn UI Blocks template to another framework and making it available either for sale or for free.
- Creating a Figma or Sketch UI kit based on the Shadcn UI Blocks block designs.
- Creating a "website builder" project where end users can build their own websites using blocks or components included with or derived from Shadcn UI Blocks.
- Creating a theme, template, or project starter kit using the blocks or components and making it available either for sale or for free.
- Creating an admin panel tool (like Laravel Nova or ActiveAdmin) that is made available either for sale or for free.
In simple terms, use Shadcn UI Blocks for anything you like as long as it doesn't compete with Shadcn UI Blocks.
Refund policy
Subscriptions can be canceled at any time and run to the end of the period you paid for. Partial periods are not refunded.
Templates are digital products delivered instantly, so we typically do not issue refunds for them. Once a digital file is delivered it cannot be returned, and unfortunately some individuals have misused refund requests in the past.
We ask that you carefully consider your purchase before completing it. Please also avoid putting us in a difficult situation with refund requests unless you have a genuine or exceptional reason.
Common scenarios where refunds are not granted:
- You've already downloaded the product but decided you no longer want it.
- You changed your mind after purchasing.
- The item was bought by mistake.
- You're unable to use or implement the code due to lack of technical skills.
- You feel the item doesn't meet your personal expectations or standards.
- You request a refund without offering a valid reason or explanation.
This isn't a complete list, just examples of situations we encounter frequently.
Definitions
Licensee is the individual who holds a Pro seat, a Team seat, or a template purchase.
Products are the blocks, component variants, templates, source code, and design assets made available to the Licensee, limited to the Collections and templates their plan or purchase covers.
Collection is a grouping of blocks and component variants, as listed on the blocks page. Free Collections are open to everyone; the rest are included with Pro and Team.
Plan is a Pro or Team subscription. A one time purchase made before plans existed keeps the access it was sold with, as described above.
End Product is any artifact produced that incorporates the Products or derivatives of the Products.
End User is a user of an End Product.
Client is an individual or entity receiving custom professional services directly from the Licensee, produced specifically for that individual or entity. Customers of software as a service products are not considered clients for the purpose of this document.